You can now download Seer Systems Reality, the fourth beta. Get it at https://seersystemsreality.com
For more info about how the beta program works, read my previous post.
What has changed?
We now have a working VST! To use it, you need to make sure that realityVST.dll (32-bit) or realityVST64.dll (64-bit) is visible to your DAW application (Sonar, Cubase, Logic, Live, etc.). When in doubt, use the 64-bit version first, unless you know that you are running a 32-bit DAW.
Many issues from previous betas have been resolved, the most important being latency! In both standalone and VST operation, latency is extremely low.
Another cool thing is all 16-bit audio dithering is gone, so it is now up to your audio driver or DAW to decide what to do with the 32-bit audio that is passed along from Reality! This change seems to remove a certain 1990s haziness that was prevalent before, only to provide a new level of clarity in the sound. We may decide to bring the 16-bit dithering back as an option for people who want a more period-correct 20th century sound, let me know if you miss it.
Furthermore, each of the 16 instruments are separated into tracks within your DAW, and you can apply reverb/chorus individually to each!
My favorite fix of all, is being able to render offline within a DAW. Previous betas only worked in real-time. For standalone mode, Reality is always real-time, but in your DAW as a VST plugin, you often want to do a quick mixdown and show your friends what you did. Who wants to wait for 5 minutes to render a 5-minute song in real-time, when you can do it in just a few seconds?
In standalone mode, the toolbar’s play button now works. If the bankset has a playlist of midi sequences, it will proceed to play them.
As before if you find an issue, let me know, so I can move on to fixing it.
Thanks for using Reality!